Elite Dangerous: Odyssey is coming quickly, and the devs are sharing a number of the finer particulars. Within the first of a collection of Q’n’A periods, developer Frontier Developments runs via the settlements coming to the space game, and what it’ll take to raid them.
To get the apparent out of the best way: sure, you may kill everybody in any given outpost, however given every belongs to one of many in-game factions, it wouldn’t be the very best thought. “Outposts will ship for reinforcements that can develop into progressively more durable, nonetheless these should not infinite,” Paul Crowther, the neighborhood supervisor, writes on the official forum. “It will be probably to kill everybody after which loot the outpost, nonetheless the implications thereafter can be extreme.”
Outposts and ports may have missions from a variety of factions, some accessible via a mission board, others from NPCs. You most likely gained’t discover many different wanderers within the wilderness, however locations of pursuits are more likely to produce other characters floating round. Settlements will progressively repopulate from an assault, they usually’ll have 9 totally different statuses: lively, deserted, struggle, broken, on-line, on-line broken, offline, offline broken, and battle zone.
Launching an assault on an outpost isn’t to be taken evenly. Discovering a option to energy down a location will make the job a lot simpler, and probably unlock hidden areas. You might simply ram your method in utilizing an ORCA, but when the defences are at full capability, “you might end up out of the blue with out that ORCA.”
On a much less violent observe, all the present engineers are returning, together with a brand new, unnamed group, to improve your fits and tools.
Elite Harmful was delayed earlier in the week, from early 2021 to, um, early 2021. The alpha is predicted to launch on PC in spring. We’ll preserve you up to date.