It seems like Hitman 3 goes to optimise reminiscence utilization for the stealth game trilogy, and retroactively enhance the earlier two instalments. A developer from IO Interactive has commented that the upcoming game will flip IO’s work on Agent 47 right into a neat little package deal.
In a thread on ResetEra, a verified member of the IO Interactive group mentioned some technical particulars on the action-adventure game. Maybe probably the most pertinent piece of data is that Hitman 3 will cut back the mixed file measurement of the trilogy to 100GB, or thereabouts. “We now have managed to get the scale of the sport down considerably. All three video games with all content material will take up round 100GB,” the developer writes, explaining further: “Largest wins are due to knowledge administration and file buildings and the way we ship the sport so we might take away duplicate knowledge. We additionally use newer and higher compression for textures – that helps too.”
This isn’t the one improve coming in 47’s newest escapades, Hitman and Hitman 2 will get contemporary licks of paint, as properly. “We upgraded the engine with screenspace reflections,” the developer says. “Neatest thing? It’s backwards suitable with the earlier two video games within the trilogy and many surfaces has been upgraded.”
Whereas the latter is definitely a plus, the consolidation of house is a aid. The episodic construction of IO’s Hitman video games means having each readily playable takes up a good chunk of arduous drive at round 110GB, give-or-take for DLC and what have you ever. The three collectively at lower than that, all trying higher and operating as easy as ever, could be very interesting certainly.
This thread spun out of Recreation Informer’s reveal of 5 minutes of gameplay from Hitman 3, which you’ll be able to watch right here: